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Created Unassigned: Wait for evert: _messageListenerCompleted.WaitOne() in Session.cs [2739]

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It happens when you
1. Connect
2. Send some thing
3. Unplug the network cable
4. send again --> __wait forever__

The reason is: in step 4, it tries to call Disconnect(), which calls _messageListenerCompleted,WaitOne(). But _messageListenerCompleted.Set() is called in the same thread, and will never happen, thus the application is locked.

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